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Minutes
- Animations and Graphics Needed
- Characters
- hero
- male
- female
- enemies
- double-headed dragon
- squid (kreaken) (water level)
- pirahna (water level)
- minotaur
- centaur
- chimera
- mermaid (water level)
- cerberus
- vultures
- harpies
- Naga (via Alice)
- gods (just some suggestions)
- Zeus?
- Hermes?
- non-agressive
- fish
- whale
- Objects /Animation
- Gorgon heads spouting water
- Fountains of Fire
- Moving Blocks (up & down, left & right)
- Ceiling piece with dropping stones
- pillars
- blocks
- pits with spikes
- User Interface
- In game
- startup
- Maps
- restrictive
- blockish
- stealth mathematics
- have the math be represented by game mechanics like donalds water level description. Less obvious math. Learning should be more subconcious and be a sideproduct of playing instead of playing being a side product of learning =)
- style (some newer looking, some older looking)
- worn
- rubble
- ruins
- Levels (we decided to try for 2 levels to start with and then expand from there)
- vertical
- water level
- uses (anti)weight/gravity system
- horizontal
- normal jump and run we talked about
1 Comments:
I spoke with my co-workers, but they are not familur with flash... so they had no idea
By
ALee, at 12/01/2005 11:18:00 AM
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